The case for balanced teams

Why
bibs.

Every weekly game lives or dies on one thing: whether the teams are fair. bibs exists to get that one thing right, every single week.

Close games
keep groups
alive.

Think about the games people still talk about. They were not the 11-2 thrashings. They were the ones that finished level with five minutes left and everyone suddenly sprinting like it was a cup final.

Lopsided teams do quiet damage. The losing side stops trying, the winning side stops passing, and the player who got picked last starts finding reasons they cannot make Mondays. Fair sides fix all of it, and picking fair sides is exactly the job nobody wants to do by hand.

What makes
bibs different.

  1. 01

    Ratings stay private

    You rate your squad honestly because nobody else will ever see it. No public stats, no shame awards, no leaderboard politics. It is a hard rule built into bibs, not a setting.

  2. 02

    Balanced, not random

    bibs weighs up pace, shooting, defending and goalkeeping across everyone who is in, then builds two sides that can genuinely match each other, with a balance score to prove it. Current form is baked in too.

  3. 03

    Fair from day one

    No waiting weeks for match data. Your first matchday is as balanced as your fiftieth, because it works from what you already know about your players.

  4. 04

    Nothing to download

    bibs runs in the browser, nothing to download. Players get the teamsheet in the group chat, and anyone who fancies it can follow the tables with an invite link and a free account.

  5. 05

    A season that builds

    Log who won after each game and the win percentage table and form guide grow all season. Every result also quietly tunes the balance, so teams keep up with who's hot and who's not. Players can check where they stand any time.

  6. 06

    Free. Actually free

    No per-match fees, no subscriptions, no locked features, no card details. Free for the gaffer and free for every player.

Better than
a random team
generator.

A random team generator feels fair because it has no favourites. But shuffling names does not balance a game: random happily puts your four best players on one side and calls it a day. You have seen that game. It was 9-1.

bibs is deterministic, not random. It looks at the actual ability across everyone playing tonight and splits it as evenly as it can, then shows you a balance score so you can trust the sides before a ball is kicked. Same players in, same fair teams out. Nothing left to luck.

It also knows football is played on form. Behind the scenes, every win nudges a player's hidden rating up by 0.1 and every loss nudges it down by 0.1, up to plus or minus 1.0. The player who has won five on the spin weighs a little heavier in the balance, and the one on a losing run gets a little slack, all without you or anyone else lifting a finger.

The group chat,
the big apps,
or bibs.

The group chatFull-blown football appsbibs
Picking the teamsTwo captains and a playground pickWorks once everyone has signed upOne tap, balanced from your ratings
Trying it outNothing to trySign up, then find outSee your first teams before you make an account
Fair from day oneDepends who's pickingNeeds weeks of match data firstBalanced from your very first matchday
What your players doArgue about itDownload an app, make an accountNo app to download, the teamsheet lands in the chat
Player ratingsSaid out loud, feelings hurtPublic stats and shame awardsPrivate to the gaffer, always
CostFreeMatch fees or subscriptionsFree
Set-up timeNone, which is the problemAn evening of onboarding the groupFive minutes, just the gaffer

The group chat

Picking the teams
Two captains and a playground pick
Trying it out
Nothing to try
Fair from day one
Depends who's picking
What your players do
Argue about it
Player ratings
Said out loud, feelings hurt
Cost
Free
Set-up time
None, which is the problem

Full-blown football apps

Picking the teams
Works once everyone has signed up
Trying it out
Sign up, then find out
Fair from day one
Needs weeks of match data first
What your players do
Download an app, make an account
Player ratings
Public stats and shame awards
Cost
Match fees or subscriptions
Set-up time
An evening of onboarding the group

bibs

Picking the teams
One tap, balanced from your ratings
Trying it out
See your first teams before you make an account
Fair from day one
Balanced from your very first matchday
What your players do
No app to download, the teamsheet lands in the chat
Player ratings
Private to the gaffer, always
Cost
Free
Set-up time
Five minutes, just the gaffer

Balance
the game

Fair sides tonight. A proper season by spring.

Start your squad, it's free